Choc.co

Research

Every research line, in 6 tiers.

Research levels you buy add up, and a tier opens once you have bought enough levels. Different lines multiply each other. Prices fall with the Lab Discount recipe and the Magnet Glove artifact.

Tier 1 · Workshop basics

Open from the start

Faster Conveyors

+10% bars per robot

15 levels · first $25, then $32.5, then $42.25 · then it grows ×1.3 each time

At the last level: +150%

Better Cocoa

+25% bar value

20 levels · first $40, then $52, then $67.6 · then it grows ×1.3 each time

At the last level: +500%

Stackable Racks

+5% robots per bay

10 levels · first $60, then $78, then $101.4 · then it grows ×1.3 each time

At the last level: +50%

Later research tiers: tap to show

Tier 2 · Automation

Opens at 20 research levels

Self-Replication

Each bay builds +2 robots a minute

10 levels · first $5.00K, then $6.50K, then $8.45K · then it grows ×1.3 each time

At the last level: +20/min per bay

Bigger Crates

+5% fleet capacity

20 levels · first $2.00K, then $2.60K, then $3.38K · then it grows ×1.3 each time

At the last level: +100%

Fleet Garage

+1 ship slot

4 levels · first $50.0K, then $400K, then $3.20M · then it grows ×8 each time

At the last level: +4 slots

Tier 3 · Fine chocolate

Opens at 50 research levels

Tempering Science

Doubles bar value

3 levels · first $10.0M, then $1.00B, then $100B · then it grows ×100 each time

At the last level: x8

Overclocked Motors

+10% bars per robot

25 levels · first $500K, then $650K, then $845K · then it grows ×1.3 each time

At the last level: +250%

Rush Bonus

+10% earnings while building

10 levels · first $200K, then $260K, then $338K · then it grows ×1.3 each time

At the last level: +100%

Tier 4 · Swarm and rail

Opens at 90 research levels

Swarm Logic

Each bay builds +5 robots a minute

15 levels · first $500M, then $650M, then $845M · then it grows ×1.3 each time

At the last level: +75/min per bay

Train Couplings

Star Trains pull 9 cars, not 4

1 level · first $10.0Qa

At the last level: 9 cars

Launch Site

Opens the Launch Site: expeditions, chocolate tanks and fuel

1 level · first $500T

At the last level: Open

Tier 5 · Zero-G engineering

Opens at 110 research levels

Mag-Rail Loaders

+5% fleet capacity

20 levels · first $5.00Qa, then $6.50Qa, then $8.45Qa · then it grows ×1.3 each time

At the last level: +100%

Pad Supercoils

The pad recharges 20% faster

10 levels · first $1.00Qa, then $1.30Qa, then $1.69Qa · then it grows ×1.3 each time

At the last level: +200%

Cryo Vaults

+10% away time covered

10 levels · first $2.00Qa, then $2.60Qa, then $3.38Qa · then it grows ×1.3 each time

At the last level: +100%

Tier 6 · Quantum lab

Opens at 140 research levels

Folded-Space Bays

+5% robots per bay

15 levels · first $20.0Qi, then $26.0Qi, then $33.8Qi · then it grows ×1.3 each time

At the last level: +75%

Flavour Resonance

+10% bar value

20 levels · first $50.0Qi, then $65.0Qi, then $84.5Qi · then it grows ×1.3 each time

At the last level: +200%

Entangled Logistics

Fleet capacity x1.25

3 levels · first $500Qi, then $50.0Sx, then $5.00Sp · then it grows ×100 each time

At the last level: x1.95